IGS 2011 - 2011 International Workshop on Internet-Based Games and Simulations (IGS'11)
Topics/Call fo Papers
2011 International Workshop on
Internet-Based Games and Simulations (IGS'11)
http://siwn.org.uk/cods11/igs11.htm
At the 5th International Conference on Complex Distributed Systems (CODS'2011)
Mannheim, Germany, 5-7 December 2011
http://siwn.org.uk/cods11/
Games and Simulations in an Internet-scale environments present huge challenges for the related technologies.
IGS'11 provides a premier forum for researchers and engineers alike to present state-of-the-art research and development progresses in all areas related to architecture, design, implementation, application and evaluation of Internet-Based Games and Simulations.
Topics
Topics of particular interest include (but not limited to) the followings.
Architecture of Internet-Based Games
Distributed Simulations
Human-centred design for Internet-Based Games and Simulations
Internet based affective computing
Internet of contents
Internet of services
Middleware and platforms for Distributed Simulations
Middleware and platforms for Internet-Based Games
Mobile computing and services for Internet-Based Games and Simulations
Programming environments for Distributed Simulations
Programming environments for Internet-Based Games
QoS in IP networks
Security and privacy assurance in Internet-Based Games and Simulations
Important Dates, Submission, Proceedings and Journal Publications
Online Submission IGS'11 https://www.easychair.org/account/signin.cgi?conf=...
Internet-Based Games and Simulations (IGS'11)
http://siwn.org.uk/cods11/igs11.htm
At the 5th International Conference on Complex Distributed Systems (CODS'2011)
Mannheim, Germany, 5-7 December 2011
http://siwn.org.uk/cods11/
Games and Simulations in an Internet-scale environments present huge challenges for the related technologies.
IGS'11 provides a premier forum for researchers and engineers alike to present state-of-the-art research and development progresses in all areas related to architecture, design, implementation, application and evaluation of Internet-Based Games and Simulations.
Topics
Topics of particular interest include (but not limited to) the followings.
Architecture of Internet-Based Games
Distributed Simulations
Human-centred design for Internet-Based Games and Simulations
Internet based affective computing
Internet of contents
Internet of services
Middleware and platforms for Distributed Simulations
Middleware and platforms for Internet-Based Games
Mobile computing and services for Internet-Based Games and Simulations
Programming environments for Distributed Simulations
Programming environments for Internet-Based Games
QoS in IP networks
Security and privacy assurance in Internet-Based Games and Simulations
Important Dates, Submission, Proceedings and Journal Publications
Online Submission IGS'11 https://www.easychair.org/account/signin.cgi?conf=...
Other CFPs
- 2011 International Workshop on Future Wireless Communications and Ubiquitous Computing (FWC-UC'11)
- 2011 International Workshop on E-Collaboration Technologies and Applications (ECTA'11)
- 2011 International Workshop on Cloud Computing and Services (CCS'11)
- 5th International Conference on Complex Distributed Systems
- Workshop on Models and Evolution
Last modified: 2011-07-10 21:43:32