IC4E 2022 - E-Education, E-Business, E-Management and E-Learning 2022 International Conference (IC4E)
Topics/Call fo Papers
International Academic Conference promote international dissemination of knowledge and development of cross-national academic fraternity. The participants come from different backgrounds and countries. They share their researches, experiences and informally create long-lasting bonds.
The organizing committee invites Postgraduate candidates Master and PhD to submit Abstract/Full papers to IC4E 2022. IC4E 2022 is a premier forum for presenting of new research findings. This conference brings together avid researchers from local and foreign universities. Topics of interest for submission include, but not limited to:
Discover The Topics:
E-Education: Systems, Design and Technologies | Practices and cases in e-education | Systems and technologies in e-education | Applications and integration of e-education | e-learning evaluation and content | Campus information systems | e-learning technologies, standards and systems | Mobile learning | Computer aided assessments | Knowledge management | Virtual learning environments | Multimedia in e-learning | Marketing and promoting e-learning | Social benefits of e-learning | Organization learning | Technology adoption and diffusion of e-learning | Other relative topics.
E-Learning: Systems, Design and Technologies | e-Learning platforms | portals and Virtual learning | environments | Course design | Emerging and best practices | Partnerships in e-Learning | Evaluation of e-Learning | Cross-cultural | education | e-Learning strategies | Social benefits of e-Learning | e-Learning effectiveness and outcomes | Web-based learning | Academic participation and freedom | Learner autonomy | Security and confidentiality | Self-learning integrated methodology | Ambient intelligence | Assertive and assistive educational technology | Computer-aided assessment | Learning content management systems | AV-communication and other media | Digital classrooms | Blended learning | Collaborative on-line learning | Content repositories | Data envelopment analysis | Meta data standards | Ontologies | Pedagogical models | Needs analysis | other relative topics e-Commerce | Business-to-business e-commerce | Business-to-consumer e-commerce | E-government, policy and law | Business/Enterprise Architectures | Mobile and pervasive commerce | Electronic Markets and Multiagent Systems | Semantic Web ontologies, rules and services | Digital goods and products | e-Negotiations, auctioning and contracting | B2B, B2C, and C2C models | Agent-mediated e-Commerce | e-Marketplaces, e-Hubs, and portals | Pervasive technologies for eCommerce | Dynamic pricing models | P2P-computing for e-Commerce | e-Payment systems | e-Commerce content management | Consumer protection in eCommerce | User behavior modeling.
E-Business: Innovative business models | Enterprise application integration | Business process re-engineering | Virtual enterprises and virtual markets | Supply, demand, and value chains | Virtual organizations and coalitions | Customer relationship management | e-Collaboration and e-Services | Inter-organizational systems | Future work environments for e-Business | Business process integration | e-Work | Inter-workflow | Mobile business.
E-Service: Web Services, Grid Services and Service-Oriented Computing | Semantic Web and Ontology | Web Intelligence, Agents and Personalization | Pervasive, Mobile and Peer-to-Peer Computing Technologies | Context-Aware, Location-based and Autonomous Computing | Security, Privacy, Trust and Reputation for e/m-Services | Payment Technologies for e/m-Services | Middleware for e/m-Services.
The organizing committee invites Postgraduate candidates Master and PhD to submit Abstract/Full papers to IC4E 2022. IC4E 2022 is a premier forum for presenting of new research findings. This conference brings together avid researchers from local and foreign universities. Topics of interest for submission include, but not limited to:
Discover The Topics:
E-Education: Systems, Design and Technologies | Practices and cases in e-education | Systems and technologies in e-education | Applications and integration of e-education | e-learning evaluation and content | Campus information systems | e-learning technologies, standards and systems | Mobile learning | Computer aided assessments | Knowledge management | Virtual learning environments | Multimedia in e-learning | Marketing and promoting e-learning | Social benefits of e-learning | Organization learning | Technology adoption and diffusion of e-learning | Other relative topics.
E-Learning: Systems, Design and Technologies | e-Learning platforms | portals and Virtual learning | environments | Course design | Emerging and best practices | Partnerships in e-Learning | Evaluation of e-Learning | Cross-cultural | education | e-Learning strategies | Social benefits of e-Learning | e-Learning effectiveness and outcomes | Web-based learning | Academic participation and freedom | Learner autonomy | Security and confidentiality | Self-learning integrated methodology | Ambient intelligence | Assertive and assistive educational technology | Computer-aided assessment | Learning content management systems | AV-communication and other media | Digital classrooms | Blended learning | Collaborative on-line learning | Content repositories | Data envelopment analysis | Meta data standards | Ontologies | Pedagogical models | Needs analysis | other relative topics e-Commerce | Business-to-business e-commerce | Business-to-consumer e-commerce | E-government, policy and law | Business/Enterprise Architectures | Mobile and pervasive commerce | Electronic Markets and Multiagent Systems | Semantic Web ontologies, rules and services | Digital goods and products | e-Negotiations, auctioning and contracting | B2B, B2C, and C2C models | Agent-mediated e-Commerce | e-Marketplaces, e-Hubs, and portals | Pervasive technologies for eCommerce | Dynamic pricing models | P2P-computing for e-Commerce | e-Payment systems | e-Commerce content management | Consumer protection in eCommerce | User behavior modeling.
E-Business: Innovative business models | Enterprise application integration | Business process re-engineering | Virtual enterprises and virtual markets | Supply, demand, and value chains | Virtual organizations and coalitions | Customer relationship management | e-Collaboration and e-Services | Inter-organizational systems | Future work environments for e-Business | Business process integration | e-Work | Inter-workflow | Mobile business.
E-Service: Web Services, Grid Services and Service-Oriented Computing | Semantic Web and Ontology | Web Intelligence, Agents and Personalization | Pervasive, Mobile and Peer-to-Peer Computing Technologies | Context-Aware, Location-based and Autonomous Computing | Security, Privacy, Trust and Reputation for e/m-Services | Payment Technologies for e/m-Services | Middleware for e/m-Services.
Other CFPs
Last modified: 2022-02-08 15:20:27