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GRAPP 2012 - International Conference on Computer Graphics Theory and Applications

Date2012-02-24

Deadline2011-10-11

VenueRome, Italy Italy

Keywords

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Topics/Call fo Papers

The International Conference on Computer Graphics Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in Computer Graphics. The conference will be structured along five main tracks, covering different aspects related to Computer Graphics, from Modelling to Rendering, including Animation, Interactive Environments and Social Agents In Computer Graphics.
We welcome papers describing original work in any of the areas listed below. Papers describing advanced prototypes, systems, tools and techniques as well as general survey papers indicating future directions are also encouraged. Paper acceptance will be based on quality, relevance to the conference themes and originality. The conference program will include both oral and poster presentations.
Special sessions, dedicated to case-studies and commercial presentations, as well as technical tutorials, dedicated to technical/scientific topics, are also envisaged. Companies interested in presenting their products/methodologies or researchers interested in lecturing a tutorial are invited to contact the conference secretariat.

CONFERENCE AREAS
Each of these topic areas is expanded below but the sub-topics list is not exhaustive. Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable, provided they fit in one of the following main topic areas:

1. GEOMETRY AND MODELING
2. RENDERING
3. ANIMATION AND SIMULATION
4. INTERACTIVE ENVIRONMENTS
5. SOCIAL AGENTS IN COMPUTER GRAPHICS

AREA 1: GEOMETRY AND MODELING

Geometric Computing
Modeling and Algorithms
Fundamental Methods and Algorithms
Scene and Object Modeling
Solid and Heterogeneous Modeling
Surface Modeling
Modeling of Natural Scenes and Phenomena
Physics-based Modeling
Sketch-based Modelling
Image-based Modeling
Multi-resolution Modeling
Texture Models, Analysis, and Synthesis
Reflection and Illumination Models
Model Validation
CAGD/CAD/CAM Systems
Anthropometric Virtual Human Models
AREA 2: RENDERING

Systems and Software Architectures for Rendering
Rendering Hardware
Rendering Algorithms
Real-time Rendering
Image-based Rendering
Volume Rendering
Point-based Rendering
Lighting and Appearance
Shadows, Translucency and Visibility
Non-photorealistic Rendering, Painting-like Rendering, Drawing
High-Performance Computing and Parallel Rendering
Audio/Sound Rendering
AREA 3: ANIMATION AND SIMULATION

Animation Systems
Animation Algorithms and Techniques
Animation Languages
Animation from Motion Capture
Character Animation
Behavioural Animation
Human Figure Animation
Facial Animation
Animation of Particle Systems
Crowd Simulation
Plausible Motion Simulation
Animation and Simulation of Natural Environments
Special Effects
Real-time Visual Simulation
Motion Control
Physics-based Animation
Image-based Animation
Knowledge-based Animation
Modeling and Simulation for Education and Training
Motion Synthesis
Retargeting of Motion Capture Data
Animation Retargeting
AREA 4: INTERACTIVE ENVIRONMENTS

Augmented, Mixed and Virtual Environments
Distributed Augmented, Mixed and Virtual Reality
Collaborative Augmented, Mixed and Virtual Environments
Virtual Tours
Virtual Humans and Artificial Life
Real-time Graphics
Graphics in Computer Games
Collision Detection
Graphical Interfaces
Mobile Interfaces
Advanced User Interfaces
Hardware Technologies for Augmented, Mixed and Virtual Environments
Interactive 3D Graphics and Immersive Systems for Servers, Desktop and Thin Clients
Interactive 3D Graphics for Mobile Devices Like Smart phones, PDAs and UMPCs
Non-Desktop Interfaces
Sketch-based Interfaces
Virtual Reality Tools and Languages (X3D, VRML, Java3D, OpenGL, ...)
Integration and Interoperation Between 3D Documents and Web/Multimedia Technologies, including the Semantic Web
E-Learning Applications and Computer Graphics
Games for Education and Training
Evaluation of Human Performance and Usability in Virtual Environments
AREA 5: SOCIAL AGENTS IN COMPUTER GRAPHICS

Social Agents and Avatars
Emotion and Personality
Autonomous Actors
Artificial Inteligence based Animation
Social and Conversational Agents
Inter-Agent Communication
Social Behavior
Gesture Generation
Emotional and Social Interaction with Virtual Agents
KEYNOTE SPEAKERS
GRAPP 2012 will have several invited keynote speakers, who are internationally recognized experts in their areas. Their names are not yet confirmed.

PAPER SUBMISSION
Authors should submit an original paper in English, carefully checked for correct grammar and spelling, using the on-line submission procedure. The initial submission must have between 3 to 13 pages otherwise it will be rejected without review. Please check the paper formats page so you may be aware of the accepted paper page limits.
The guidelines for paper formatting provided at the conference web ought to be used for all submitted papers. The preferred submission format is the same as the camera-ready format. Please check and carefully follow the instructions and templates provided. Each paper should clearly indicate the nature of its technical/scientific contribution, and the problems, domains or environments to which it is applicable.

Papers that are out of the conference scope or contain any form of plagiarism will be rejected without reviews. Please read INSTICC's ethical norms regarding plagiarism and self-plagiarism.

Remarks about the on-line submission procedure:
1. A "double-blind" paper evaluation method will be used. To facilitate that, the authors are kindly requested to produce and provide the paper, WITHOUT any reference to any of the authors. This means that is necessary to remove the authors personal details, the acknowledgements section and any reference that may disclose the authors identity.
LaTeX/PS/PDF/DOC/DOCX/RTF format are accepted.
2. The web submission procedure automatically sends an acknowledgement, by e-mail, to the contact author.

Paper submission types:
Regular Paper Submission
A regular paper presents a work where the research is completed or almost finished. It does not necessary means that the acceptance is as a full paper. It may be accepted as a "full paper" (30 min. oral presentation) , a "short paper" (20 min. oral presentation) or a "poster".

Position Paper Submission
A position paper presents an arguable opinion about an issue. The goal of a position paper is to convince the audience that your opinion is valid and worth listening to, without the need to present completed research work and/or validated results. It is, nevertheless, important to support your argument with evidence to ensure the validity of your claims. A position paper may be a short report and discussion of ideas, facts, situations, methods, procedures or results of scientific research (bibliographic, experimental, theoretical, or other) focused on one of the conference topic areas. The acceptance of a position paper is restricted to the categories of "short paper" or "poster", i.e. a position paper is not a candidate to acceptance as "full paper".

Camera-ready:
After the reviewing process is completed, the contact author (the author who submits the paper) of each paper will be notified of the result, by e-mail. The authors are required to follow the reviews in order to improve their paper before the camera-ready submission.

PUBLICATIONS
All accepted papers (full, short and posters) will be published in the conference proceedings, under an ISBN reference, on paper and on CD-ROM support.
All papers presented at the conference venue will be available at the SciTePress Digital Library (http://www.scitepress.org/DigitalLibrary/). SciTePress is member of CrossRef (http://www.crossref.org/).
A short list of presented papers will be selected so that revised and extended versions of these papers will be published by Springer-Verlag in a CCIS Series book.
The proceedings will be submitted for indexation by Thomson Reuters Conference Proceedings Citation Index, INSPEC, DBLP and EI.

IMPORTANT DATES
Conference date: 24-26 February, 2012

Regular Paper Submission: October 11, 2011
Authors Notification (regular papers): December 2, 2011
Final Regular Paper Submission and Registration: December 15, 2011

SECRETARIAT
GRAPP Secretariat
Address: Av. D. Manuel I, 27A, 2º esq.

2910-595 Setúbal - Portugal
Tel.: +351 265 520 184
Fax: +44 203 014 5434
e-mail: grapp.secretariat-AT-insticc.org
Web: http://www.grapp.visigrapp.org/

Last modified: 2011-05-31 23:17:12