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IGIC 2012 - 2012 IEEE International Games Innovation Conference (IGIC)

Date2012-09-07

Deadline2012-05-31

VenueRochester, USA - United States USA - United States

Keywords

Websitehttps://ice-gic.ieee-cesoc.org

Topics/Call fo Papers

INTERNATIONAL GAMES INNOVATION CONFERENCE (IGIC )

Papers reporting innovations and new developments in all areas related
to games are invited, including but not limited to the following:

Multi-player Games: cloud based games, networked games, location
awareness, infrastructure, performance, latency, architecture, security

Game Platforms: mobile/handheld, computers, consoles, portable consoles, cloud servers, network servers, system architecture, network architecture

Beyond Entertainment: health, exercise, education, training, business, advertising, social change, usability beyond games

Development and Production: design of games, tools, interdependencies of software & hardware, graphics, animation, content generation, artificial intelligence, cinematography

Interfaces: interoperability, wearable devices, biometrics, 3D effects, haptics, gaze, proximity, audio, gesture

Technology: multi-core processors, mobile SoC, memory, 3D display, 3D graphics, augmented reality, virtual reality, storage, vision, imaging, wireless, RF, MEMS, nano devices

User Experience: playing experience, behavioral impact, social impact, player modeling, learning, cultural impact, lessons from games

Selected papers will be invited to expand to full length for
submissions to the IEEE Transactions of Consumer Electronics after the
conference. These papers must comply with the requirements of the T-CE.

Last modified: 2011-12-01 16:18:27