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CUMTEL 2017 - Conference on Classroom, Ubiquitous and Mobile Technologies Enhanced Learning (CUMTEL)

Date2017-12-04 - 2017-12-08

Deadline2017-05-08

VenueChristchurch, New Zealand New Zealand

Keywords

Websitehttp://www.icce2017.canterbury.ac.nz

Topics/Call fo Papers

In the digital age, mobile technologies have been embedded in our study and life. Paralleled with it is the increasingly innovative use of the affordances of mobile technologies to support learning and teaching across formal and informal learning, individual and social, and physical and virtual spaces. Against this background, CUMTEL has opened up a new line of educational research that highlights both pedagogical and technological innovations to enhance pedagogical practices in mobile, contextualized, and ubiquitous learning environments. This theme-based conference will present and share the results of current research efforts in this field and future challenges in terms of pedagogy and technologies, as well as socio-technological aspects such as scalability, policies, privacy and security, and teachers’ professional development. The scope of the conference will cover but not be limited to the following topics:
Theoretical aspects of CUMTEL
Classroom interaction mediated by mobile and ubiquitous technologies
Mobile and ubiquitous learning scenarios
Mobile social networks for learning
Mobile Computer Supported Collaborative Learning (mCSCL)
Web 2.0 and mobile applications for socio-cognitive/constructivist learning ?
Wireless sensor networks to support learning
Mobile apps and instructional design
Context-aware learning environments
Contextualized learning support models
Issues related to the adoption and scalability of mobile technologies for learning
Mobile-assisted game-based learning
Mobile-assisted language learning (MALL)
Adaptive and adaptable learning environments using mobile and ubiquitous devices
Agent support for ubiquitous learning
Quantitative or/and qualitative studies on classroom or/and learners’ informal use of mobile and ubiquitous technologies
Evaluation and evaluation methodologies
Smart tangible objects for learning, and
Software engineering approaches to fostering re-use of already developed components for mobile learning scenarios

Last modified: 2017-03-09 22:58:53