ResearchBib Share Your Research, Maximize Your Social Impacts
Sign for Notice Everyday Sign up >> Login

WINCOM 2016 - 2016 International Conference on Wireless Networks and Mobile Communications(WINCOM 2016)

Date2016-10-26 - 2016-10-28

Deadline2016-05-20

VenueFez, Monaco Monaco

KeywordsWireless networks; Mobile communications

Websitehttp://wincom.aconf.org

Topics/Call fo Papers

The international conference on wireless networks and mobile communications (WINCOM'16) will be held in the imperial city and Scientific capital of Morocco, Fez, on 26- 29 October 2016, Hotel Medina Palace. WINCOM'16 aims at examining the various challenges in the areas of wireless networks & mobile communications. The conference will provide a forum for exchanging ideas, discussing solutions, and sharing experiences among researchers and professionals from both academia and industry interested in wireless networks and mobile communications. WINCOM has been organized for the last three years, and that is in the form of two workshops. The first edition was held in Fez on December 25th,2013, the second in Rabat on December 18th, 2014. In the third edition WINCOM switches to the conference size that was organized in Marrakech on October 20-23, 2015.
All submissions should be written in English with a maximum paper length of six (devil) printed pages standard IEEE conference two-column format (minimum 10-point font) including figures, without incurring additional page charges (maximum 2 additional pages, with over length page fee).
All submitted papers will go through a peer review process. Questions about paper submissions or the conference program can be addressed to any of the Program Chairs. Standard IEEE Transactions templates for Microsoft Word or LaTeX formats can be found at: http://www.ieee.org/conferences_events/conferences...
Note: Only PDF files will be accepted
Topics of Submission
Topics of interest include, but are not limited to:
Cooperative/non-cooperative communications
icon Mobility Issues and continuity of services
icon Game theory applied to networking problems
Multi-homing in 4G, B4G and 5G Networks
Learning theory to solve networking problems
Beyond 4G and 5G communications
Modeling and performance evaluation
M2M and MTC communications
Energy efficient communications and green networking
Cognitive radio networks
Interference mitigation
Implementation, testbeds and prototypes
Physical layer design and Signal processing
Security issues and privacy
Channel capacity estimation, modeling and equalization
Body area networks
Radio resource management, allocation and scheduling
Internet of things
Congestion, load and admission control
Future Internet and Next-Generation Networking
Smart antennas: MIMO, Massive MIMO and beamforming
Mobile cloud computing
Reconfigurability, adaptivity in MAC and PHY layers
Emerging Internet applications
Adaptive and cognitive MAC
Context and location-awareness in pervasive systems
Cross-layer design involving MAC layer
Emerging wireless and mobile applications
Routing and QoS provisioning
User interfaces, user-machine interactions
Multihop communications: Ad hoc, WSN, DTN, VANET
User interfaces, user-machine interactions
P2P services for multimedia
Secure network and service access
Self-adaptation on the service layer
Service discovery and portability
Service oriented architectures

Last modified: 2016-05-13 13:09:57