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EAGLES 2014 - International Workshop on Engineering Automated Games for Learning and Serious Productivity

Date2014-06-07

Deadline2014-01-14

VenueHyderabad, India India

Keywords

Websitehttp://research.microsoft.com/en-us/even...

Topics/Call fo Papers

Many aspects of creating, testing and verifying software require huge amounts of manual effort to create models and test cases. This work can be tedious at times, and also difficult to learn and to supervise. Serious games have the potential to make these tasks more interesting and engaging. The process of turning a task or learning activity into a game acts to clarify and regularize the work, making it easier for people to learn and perform the task.
Chairs
Judith Bishop, Microsoft Research, USA
Jim Whitehead, University of California at Santa Cruz, USA
Program Committee
Navid Ahmadi, University of Lugano, Switzerland
Kay Berkling, DHBW Karlsruhe, Germany
Nuno Correia, New University of Lisbon, Portugal
Micheal Ernst, University of Washington, USA
Scott Grant, Queen's University, Canada
Letizia Jaccheri, Norwegian University of Science and Technology, Norway
Amey Karkare, Indian Institute of Technology, Kanpur, India
Sunghun Kim, Hong Kong University of Science and Technology, Hong Kong
Rainer Malaka, University of Bremen, Germany
Armando Solar-Lezama, Massachusetts Institute of Technology, USA
Nikolai Tillmann, Microsoft Research, USA
Tao Xie, University of Illinois at Urbana-Champaign, USA

Last modified: 2014-01-02 00:02:38