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CUMTEL 2013 - International Conference on Classroom, Ubiquitous and Mobile Technologies Enhanced Learning (CUMTEL)

Date2013-11-18 - 2013-11-22

Deadline2013-05-06

VenueBali, Indonesia Indonesia

Keywords

Websitehttp://icce2013bali.org/

Topics/Call fo Papers

Advocated by educators and researchers, the aim of ONE-TO-ONE technology enhanced learning (where each student has at least one portable computing device for learning) is realized with the increasing adoption of mobile, connected, and personal computing devices in everyday life and work. This approach has the potential to stimulate rapid changes in the field of education. Together with pervasively embedded cheap and tiny computing chips and sensors in our living and learning environment, such technologies not only make tangible objects smart, but also provide us with novel ways to interact with our environment, both individually and collaboratively. Thus, these new technologies can be considered as driving forces that seamlessly connect formal learning settings, such as classrooms or lecture halls in schools or universities, and informal learning settings, such as outdoor environments or museums, constructing various new learning scenarios.
Therefore, CUMTEL has opened up a new line of educational research that highlights both pedagogical and technological innovation in order to support and enhance contemporary pedagogical design for individual and collaborative learning with mobile, contextualized, and ubiquitous technologies. This theme-based conference will present both the results of current research efforts in this field and future challenges in terms of pedagogy and technologies, as well as socio-technological aspects such as scalability, policies, privacy and security, teachers’ professional development, and so on.
The scope of CUMTEL will cover but not be limited to:
Theoretical aspects of CUMTEL
Classroom interaction mediated by one-to-one technologies
One-to-one learning scenarios (and comparative studies between one-to-one, many-to-one, one-to-many, many-to-many, and/or hybrid settings)
Mobile social networks for learning
mobile Computer Supported Collaborative Learning (mCSCL)
Web 2.0 and mobile applications for socio-cognitive/constructivist learning
Wireless sensor networks to support learning
Mobile device learning apps and interaction design
Context-aware learning environments
Contextualized learning support models
Issues related to the adoption and scalability of one-to-one technology for learning
Mobile-assisted game-based learning
Adaptive and adaptable learning environments using mobile and ubiquitous devices
Agent support for ubiquitous learning and one-to-one classrooms
Quantitative or qualitative studies on classroom or learners’ informal usage of mobile technology
Techno-pedagogical models for ubiquitous learning and one-to-one classroom systems
Evaluation and evaluation methodologies
Smart tangible objects for learning

Last modified: 2013-02-24 22:17:13